This book is designed to accompany a graduate-level instructional design course: Game-Based and Adaptive Learning, but could also be used for undergraduate teacher education or instructional design courses.
The original texts and material for this book came from the development of a course for Brandeis University as part of their MS in Learner Experience Design program. This material can be used to teach pre-service teachers, in-service teachers, and instructional designers about game-based and adaptive learning. Assessments used in the actual Game-based and Adaptive Learning course are included in the final chapter and serve as recommendations for assessments of the learning outcomes. The material in this book pairs well with Using Game-Based Learning Online – A Cookbook of Recipes by The EGG.
The Faculty Showcase materials were developed by dedicated faculty during the course of a year-long game development workshop in which faculty were introduced to GBL, developed game prototypes, played a variety of games, and finally playtested their designs. The work they continue to do in the area of GBL is part of the inspiration for this book. If you would like to contribute your own case study, please contact me at email@example.com for consideration.
Carrie Lewis Miller, Ph.D.- editor/author- Instructional Designer, Minnesota State University, Mankato
Copyright & Attribution
Game-Based and Adaptive Learning Strategies is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License. You are free to copy, share, adapt, remix, transform, and build upon the material for any non-commercial purpose as long as you follow the terms of the license.
Carrie Lewis Miller, Odbayar Batsaikhan, Elizabeth Pluskwik, Yilin (Leon) Chen, Jeffrey Pribyl
Suggested Attribution for Reuse
Miller, C. L. and Batsaikhan, O. (Eds). (2021). Game-Based and Adaptive Learning Strategies. Mankato, MN: Minnesota State University, Mankato. https://mlpp.pressbooks.pub/gamebasedlearning/. Licensed under a Creative Commons Attribution-NonCommercial 4.0 International License CC BY 2021.
Thanks also to the following, who reviewed Game-Based and Adaptive Learning Strategies, prior to publication: Daniel Houlihan
A special thanks to the Center for Scholarship and Research for their support throughout this project. Thank you also to Carol Damm, formerly of Brandeis University, for her guidance in developing the original course material. Thank you to Heidi Southworth for the assistance with Pressbooks.
Book Cover Photo Credit
Photo by Steven Woit.